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Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Past the temple you will see a path to the west that leads to a Waterfall. He will tell you that he used to be young but something sapped his energy in the woods to the east. In a corridor to the northwest you will find Obkhar. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. He will ask you to retrieve one of his IronJaw traps from the area. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. To the northeast you will find three pantathians who are causing the energy drain. Your way will be blocked by one of Steelsoul's men, however. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. In Maloc's Cross you can learn about Lysle Rigger who is hiding in the barn in Darkmoor. The priestess will ask you to find some grain for them. Restock your provisions from the items inside the house. Return to the upper level. THE DEAD They feel no pain, No sorrow, no greed. Inside a woman will ask you to help her with her stable door. Put some spoiled rations in the chest by the field. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Travel north past Romney and through Prank's Stone. You can find Isaac behind a big hill north of Hawk's Hollow. Squire Phillip will appear and give you the Waani device. He will tell you to report to Duke Martin. Go due north and attack the goblins surrounding the house. The Stolen Ruby (Chapter 1) Continue north and speak to the gods of Timirianya through the pillars. To the west you will find 3 Vapor Masks. Put some spoiled rations in the chest by the field. You will find stairs leading down to the lower level in a room on the west side of the level. If you don't have one, you can find one to the north. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Go east to a farmstead and look in the house. Chapter 4 - Marked for Death Soon your party members will become sick. Go north and inside the house you will find a Crystal Staff. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Return to Sarth and enter the cave below it. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Sewers Below Krondor (Chapter 1) Sewers Below Krondor (Chapter 2) Cave Behind Waterfall (Chapter 3) Dungeon Below Sar-Sargoth (Chapter 4) Naphtha Mines (Chapter 4) Diviner's Halls (Chapter 5) Sewers Below Krondor (Chapter 6) Diamond Mines Below Sarth (Chapter 6) Mac Mordain Cadal (Chapter 6) Ancient . The Diviner's Halls is a cave northeast from the town. You must follow the spyglass trail to finish the chapter. Return to Dhatsavan's column in the ruins with the Cup. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Continue east to the town of Lyton. Continue east to the town of Lyton. Take the Cellar Key from Navon's body. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Go east to a farmstead and look in the house. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Mike's RPG Center - Betrayal at Krondor - Walkthrough Walkthrough Main Quest Chapter 1 - Into a Dark Night Chapter 2 - Shadow of the Nighthawks Chapter 3 - The Spyglass and the Spider Chapter 4 - Marked for Death Chapter 5 - When Rivers Run Blood Chapter 6 - Betrayal Chapter 7 - The Long Ride Chapter 8 - Of Lands Afar Chapter 9 - Mad Gods Rage Go east to a farmstead and look in the house. Take one of them with you. Enter it from the south by the mountains to avoid the pirates. Enter it to find Jaftaz's bag. He will tell you where the rift machine is located and how to destroy it. Continue through the pass into the northlands Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. He will tell you to ask someone named Isaac about the ruby. The Naphtha Mines (Chapter 4) He will give you the Royal Key of Krondor. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Take one of them with you. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Behind it you will see a chess board that is missing a knight piece. Behind it is the exit. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Take the picklocks from one of the bodies. Give him one of your Vapor Masks so that he may escape. He will tell you to keep away because you are sick. Just behind the hill to the northwest you will find the moredhel boxes. The note mentions someone from Cavall Keep. Leave the cave and return to Navon in Kenting Rush. North of the ruins and east of the town of Cavall Keep you will find a chest behind a hill. To the northeast you will find three pantathians who are causing the energy drain. Under construction! Poison the rations inside with some Coltari poison. Return to Romney and report your success to the Duke. This staff will allow Owyn to cast magic again. Click any of the Six Basic Headings below, if you want to JUMP to a section. Leave the palace through the sewers and leave through the exit in the south. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. Go south to Silden and speak to Joftaz in the Inn. To the northeast you will find three pantathians who are causing the energy drain. Inside one of the chests you will find the Interdictor Key. Go to Loriel, find Keifer the Gem Master and talk about the ruby with him ( he sold it to Isaac ). Use the two remaining Vapor Masks to jump into the river and escape the mines. Chapter 8 - Of Lands Afar Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. Sadly Patrus will die in the destruction of the Rift Machine. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Continue east to the town of Lyton. Continue east to the town of Lyton. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Soon your party members will become sick. Speak to Kat in the bottom-right corner of the sewers and agree to help her. Return southeast and cross the bridge guarded by goblins. You will find Pug in a house southeast of the ruins by the coast. Just behind the hill to the northwest you will find the moredhel boxes. Give the Idol to Kat on the upper level and she will give you some information. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Return to the bridge and give the soldiers the password. Go southeast and you will eventually find Duke Martin. Speak to Brother Marc in a field just past Sarth. Travel north toward Sarth and speak to Brother Marc just outside. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Return to Craig and give him the trap. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. The below Walkthrough is quite complex. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Confront him with the message you found in the chest and he will admit his dislike of Navon. He will ask you to check out a rumor about some moredhel illusionists in the area. Return to the Temple of Dala to the west and give them the Sack of Grain. Return to Romney and report your success to the Duke. Return in a day and Steelsoul's man will allow to pass. To the south near the river you will meet Obkhar. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Use the key THORN to open one of the boxes and take the note that is inside. James will have to take command of the battle. Leave the palace through the sewers and leave through the exit in the south. Use the password 'VICTORY' to open it. Leave the sewers and Krondor. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Soon your party members will become sick. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Follow the east side of the river north. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Go to the house at the west end of town where you will be attacked by five Nighthawks. Inside the ruins you find a door that unlocks with the Key of Lineages. Venutrier of Lan will capture you and throw you into the mines. Enter Silden and speak to the innkeeper. Return to Irmelyn in Armengar to claim a 200 gold reward. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Go east from his house and cross the bridge. Defeat the enemies and take the Idol of Lassur from the trapped chest. Just behind the hill to the northwest you will find the moredhel boxes. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. The exit to the mines is in the northwest corner of the mines. ). Return to Duke Martin and he will tell you to return to Northwarden. The priestess will ask you to find some grain for them. Use this key to open most of the locked doors under Sethanon. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. In a large room to the northwest you find Gamina guarded by some enemies. Since Betrayal at Krondor is a canon installment set after four major novels in the setting, obviously some things will need explaining(but the game is actually quite good at explaining what needs to be explained without the player having read the books, I will, of course, provide huge, poorly-remembered lore dumps anyway. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. He will tell you to ask someone named Isaac about the ruby. Look in the well near the south side of the town to find the Knight's Piece. You can find spoiled rations in the inn in Silden. You can find Isaac behind a big hill north of Hawk's Hollow. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. He will tell you how to get to Elvandar and will give you the Key of Lineages. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. He will ask you to retrieve one of his IronJaw traps from the area. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. This staff will allow Owyn to cast magic again. Return to Romney and report your success to the Duke. He will tell you where the rift machine is located and how to destroy it. Use the password 'VICTORY' to open it. Speak to the Duke of Romney at the beginning of the third chapter. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. For this walkthrough, I will describe the shortest and easiest way. Chapter 9 - Mad Gods Rage The Temple of Dala (Chapter 3) If you have a Glazer's Guild Seal from Max Feeber's barn you will be allowed to pass. He will give you the ruby and in return you will sharpen his sword for him. Just west of Romney you will find a strange house behind a hill. In a corridor to the northwest you will find Obkhar. Return to Tamney with the stones and he will agree to return to Northwarden. Venutrier of Lan will capture you and throw you into the mines. Continue southeast until you reach Sarth. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Go northeast from the town, follow the river south, and cross the bridge. Venutrier of Lan will capture you and throw you into the mines. Chapter 3 - The Spyglass and the Spider Return to Craig and give him the trap. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. Go north to the Temple of Kahooli and ask the lector for the identity of the leader of the Nighthawks. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. Take all of them because you will need them to get out. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. Continue north to the large wooded area and go east. The priestess will ask you to find some grain for them. In the southeast corner of the area you will find two IronJaw traps in a chest. Put some spoiled rations in the chest by the field. Pug has left a another message in one of these. Their defense will go up by 25. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Continue northeast toward Lyton, but go west before you reach it. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Open the door of the stable just to the north and return to her. You will see a burial cloth and a shovel. Visit Craig the logger in the south end of Dimwood. You can buy some in the shop in Northwarden if you have none. He will tell you where the Waani device is located. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. Return to the Temple of Dala to the west and give them the Sack of Grain. Craig the Logger (Chapter 7) Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. Use the Key of Lineages you received from Calin to enter the ruins. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. Return to Dhatsavan's column in the ruins with the Cup. Go southeast and you will eventually find Duke Martin. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. Make sure both Pug and Owyn learn the spell. Your way will be blocked by soldiers before the bridge, though. Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. Take one because you will need it later. Return to the bridge and give the soldiers the password. 114.9 kb. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. To the west you will find 3 Vapor Masks. He will also give you the book 'Chapel's Rmur n Whepuns'. Defeat the enemies and take the Idol of Lassur from the trapped chest. Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. Return to Irmelyn in Armengar to claim a 200 gold reward. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. He will ask you to poison rations in some moredhel boxes nearby. Give the Idol to Kat on the upper level and she will give you some information. He will also tell you that the man who ordered it was Mitchel Waylander. Inside the barn are four Glazer's Guild Seals. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Go back west and then south from Highcastle. It is worth doing because she will reward you with a Galon 'Griefmaker'. Get your equipment from the chests in the room. Go southwest to Sloop and enter the Upturned Keg. Past the temple you will see a path to the west that leads to a Waterfall. He will also give you three diamonds he had stolen from the Baron's Treasury. Confront him with the message you found in the chest and he will admit his dislike of Navon. Turn the dials so that they read DIE and the box will open. If you don't have any, you can buy some in the shop in town. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Continue north and cross the next bridge to the west. Go to Loriel to the west and speak with Keifen Alescook. He will also give you the book 'Chapel's Rmur n Whepuns'. Go northeast from the town, follow the river south, and cross the bridge. You must make it to the far side of the screen without walking between any orbs of the same color. The Naphtha Mines (Chapter 4) To the northwest you will find the passage to the lower levels. Start 2. Enter Dhatsavan's temple near the center of the island by the waterfall. Owyn will converse with him for a little while and then you will be able to ask him some questions about the area. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. He will reward you with 300 gold and a virtue key. Go north and inside the house you will find a Crystal Staff. Go east from his house and cross the bridge. Search the lower level thoroughly to find and kill all six spellweavers. Your way will be blocked by one of Steelsoul's men, however. The Naphtha Mines (Chapter 4) Go northeast from the town, follow the river south, and cross the bridge. In a barn you will be attacked by a group of moredhel warriors. Poison the rations inside with some Coltari poison. Inside a woman will ask you to help her with her stable door. The note mentions someone from Cavall Keep. You must follow the spyglass trail to finish the chapter. Go northeast from the town, follow the river south, and cross the bridge. You will find Pug in a house southeast of the ruins by the coast. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Return to Craig and give him the trap. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. He will not tell you anything until you become protectors of the faith. When the story begins, Owyn, from Tiburn, is tending Seigneur Locklear's wounds. Return to Duke Martin south of Northwarden and show him the plans. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Craig the Logger (Chapter 7) Behind it you will see a chess board that is missing a knight piece. Go due north and attack the goblins surrounding the house. He will tell you that he used to be young but something sapped his energy in the woods to the east. You will find another Brak Nurr at the far west end of the next level. Go southeast and you will eventually find Duke Martin. Between the tavern and Lyton, you will find Max Feeber's farmstead. Spells Legal Stuff Credits ===== Introduction ===== This is an in-depth guide to of Betrayal at Krondor. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. You will find a woman who will give you a Sack of Grain for the Leather Leggings. He will tell you that he used to be young but something sapped his energy in the woods to the east. Confront Navon and kill him. The Diviner's Halls is a cave northeast from the town. Go south and enter the cave behind the waterfall using the Knight Piece. Return to the first room and open the south door with the Interdictor Key. He will also give you the book 'Chapel's Rmur n Whepuns'. The Temple of Dala (Chapter 3) Pick up the map of Timirianya in one of the houses. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. In a barn you will be attacked by a group of moredhel warriors. You will find Navon Du Sandau near the center of the town. Return in a day and Steelsoul's man will allow to pass. Pug has left a another message in one of these. Speak to Moraeulf and he will give you the password. Speak to the Prelate east of the temple to learn more about the order. He will not tell you anything until you become protectors of the faith. He will ask you to poison rations in some moredhel boxes nearby. and everything else you'll need to beat the game: On the overhead map, hold down the ALT-Right SHIFT . The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Make sure both Pug and Owyn learn the spell. The exit to the mines is in the northwest corner of the mines. The Ghost of Jarel Lycrow (Chapter 2) Use the two remaining Vapor Masks to jump into the river and escape the mines. The magical barrier will be gone now that the six are dead. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. You will be confronted by a thief named Limm but will be allowed to pass. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. Pug has left a another message in one of these. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. Travel north past Romney and through Prank's Stone. Return in a day and Steelsoul's man will allow to pass. Chapter 4 - Marked for Death James will have to take command of the battle. Continue north and cross the next bridge to the west. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. If you don't have any, you can buy some in the shop in town. Return to the bridge and give the soldiers the password. Just before the bridge to Romney you be challenged by Mitchel Waylander. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. If you are having trouble finding it, refer to the color map included in your box. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. Northeast you will find another trio of houses. You will find Pug in a house southeast of the ruins by the coast. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. He will also tell you that the man who ordered it was Mitchel Waylander. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. He will tell you how to get to Elvandar and will give you the Key of Lineages. Take the Mist Devil back to Silden. You have two options. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Use the two remaining Vapor Masks to jump into the river and escape the mines. You will see a burial cloth and a shovel. In the southeast corner of the area you will find two IronJaw traps in a chest. Their defense will go up by 25. Make sure both Pug and Owyn learn the spell. Go east from his house and cross the bridge. Continue all the way to the west to find the chest Moraeulf was talking about. Speak to Moraeulf and he will give you the password. Return to the Temple of Dala to the west and give them the Sack of Grain. Betrayal at Krondor walkthrough - Motherlode codes+Moredhel wordlocks The MotherLode Codes are the "cheat" codes for Krondor. The Crawler's house is next to the inn in Silden. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Enter the house to your right, take the note, and . The high priestess will be suffering from a lack of sleep and none of the priests will be able to heal you are bless your equipment because some spellcaster nearby is doing dream sendings. Use the Key of Lineages you received from Calin to enter the ruins. He will reward you with 300 gold and a virtue key. He will tell you where the Waani device is located. Go to Eggley to the west and use Nivek's key to unlock the shop. The Naphtha Mines (Chapter 4) Visit Craig the logger in the south end of Dimwood. Return to Sarth and enter the cave below it. To the south near the river you will meet Obkhar. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Open the door of the stable just to the north and return to her. Cast Strength Drain on the Wind Elementals to defeat them. You will find a password in a chest at the end. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Return to Craig and give him the trap. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. This is a subquest and the walkthrough for it is below. The Temple of Dala (Chapter 3) Continue east to the town of Lyton. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Search the lower level thoroughly to find and kill all six spellweavers. He will tell you more about Neville's death and where to find Navon. Travel north past Romney and through Prank's Stone. You need to have a virtue key to get it. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Return to Romney and report your success to the Duke. Inside you will find a sword and some armor. Return to Irmelyn in Armengar to claim a 200 gold reward. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. In a corridor to the northwest you will find Obkhar. She will also tell you some of her family's history including her brother Neville's death, the brass spyglass, and the legendary sword - the Guarda Revanche. Continue south past Zun. Go west into the town and speak to Count Corvalis in his townhouse. Take Nivek's Key off the body just outside town. Speak to Moraeulf and he will give you the password. 1.00. Follow the east side of the river north. Between the tavern and Lyton, you will find Max Feeber's farmstead. Go south at the first two forks and keep going down the passage. Continue through the ruins to reach Elvandar. You will begin the final chapter in the caverns below Sethanon. The exit to the mines is in the northwest corner of the mines. Take the picklocks from one of the bodies. Take all of them because you will need them to get out. Continue all the way to the west to find the chest Moraeulf was talking about.

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